I do not know though if you can join any after the main quest if you have not already joined them.
Fallout 4 not siding with any faction.
The baslistic weave is nice if you do not like wearing armor so doing the first mission from p a m.
The only differences are who you can do quests for after the end clip.
Other then that they do not offer much.
The following are the four major factions that the sole survivor can become part of in fallout 4.
Mass fusion is a major turning point in faction relations between institute and brotherhood.
My favorite so far is the minutemen.
To simplify it as much as possible you are always.
But for all i know you can do it without siding.
To find and secure a cache would be worth doing.
I suggest you do not read this unless you ve already met the institute.
Fallout 4 guides pc playstation 4 tips tricks fallout 4 as far as to what we have understood every faction in the game is extremely radical other than the minutemen who can be kind of lenient in.
There are certain story points which seem to indicate you d need to be sided for this person or another to science their way into the institute or whatever else npcs need to do to further the story.
So there are four factions in fallout 4.
In skyrim there was war between the empire and the rebellion and war between the dawnguard and the vampires.
Like skyrim there is always war among factions within their universes.
During the course of the game there will be an option to side with one or more of them or to act independently.
This is for the end game.
The following are minor factions that can either be neutral friendly or hostile towards the player character and each other.
The fallout series has long established itself as one of gaming s powerhouse franchises and alongside the elder scrolls sits proudly as one of bethesda s greatest accomplishments.
From its humble roots in turn based strategy on pc to its modern day status as a household name fallout boasts a quality that very few can deny this standard of quality can be seen in the 2015 release fallout 4.
The institute gives you relay grenades which are useful and can be used anywhere to call in syths to fight for you.
Fallout 4 really lacked in minor factions not so much in variety because there are a lot of minor factions present in the game but in content because ultimately they don t really feel like they matter or add anything of interest to the game world.
Fallout 4 main quests points of no return and how far you can go i ve tried to document the quests that turn factions against one another.
The minutemen the railroad the brotherhood of steel and the institute.
You can avoid the major factions for a while but eventually you are required to deal with the factions in some capacity.